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Paintball X-Treme
Rules of Play
- The referee has final authority on the field at all times, there is no appeal.
- Each player must wear an approved mask at all times while entering, exiting, and on the field. There are no exceptions to this rule.
- The barrel of all guns must be plugged or socked when off the field.
- Hands up is a surrender or hit sign.
- Upon being hit the player must remove their armband.
- The boundary is marked with netting. You are out if you go out of the boundary line.
- Masks must be worn in chronograph area and field area at all times.
- Gun and hopper hits do not count. Spray from these hits does count.
- Barrel plugs must be in until games start, and must be in before walking off of the field.
- Chronograph your marker below 290 fps. You must Chronograph your marker each day or every 4 hours. Referees have the right to chronograph any marker at any time prior to the start of a game.
- Spray larger than a 10 Baht coin is considered a hit.
- Four breaks on a player from a single opponent will render both the players out. It is the hit player's responsibility to request the use of this rule. If the player calls "out" late, this rule is not applied.
- You should offer a surrender if you are close to another player or aim for a comfortable shot, for example the foot or pack etc. If you are asked to surrender you have the right to refuse but will be treated as a charging player.
- When charging a target and you are marked stop shooting you are out! Shots to a target do not count if the attacker is marked while charging.
- Charging players give up the right to the four shot rule.
- All ties will go to the bunkered player or player offering surrender.
- Play with honor; you know when you are out. Referees have the final say and all decisions are final. Remember this is only a game.
- Putting your gun in or over any bunker equals a mandatory surrender for all players in that bunker.
- Blind shooting is forbidden, you must see where you are shooting.
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